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Trek 12: Himalaja

Trek 12: Himalaja

The Himalaya mountain range forms the unusual backdrop to this clever and tactical dice game, with famous locations such as Sarangkot serving as score sheets with various degrees of difficulty. Each round, players must roll two dice showing results between 0 and 6 and make a result from these. The unique part is that players must choose from four calculations to turn the two dice numbers into a single result. You can choose to add, subtract or multiply the numbers together, with 12 as the highest permissible value. Each calculation can be chosen up to four times per game. Alternatively, you can choose the highest or lowest figure up to four times. The score sheet contains nineteen circular spaces which make up the spectacular ascent. Players get points for each connected space with the same number (the higher the better) and for connected spaces with numbers in ascending order. The optional campaign mode adds thematically appropriate equipment and new mountain regions to the game.