All sorts of monsters have come together in an arena. Space is quickly running out for the creatures and so each one has to work hard to defend their own rightful place. Players roll monster symbols and try as accurately as possible to push the corresponding wooden figure onto the platform in the middle of the table. The more figures gradually crowd in, the trickier it is to place monsters without others tumbling to the ground. When this happens, each other player gets a tile showing the unlucky monster. Whoever has the longest row of tiles at the end of the game is the winner. You´ll need luck, skill as well as a good head for tactics in order to be the last monster standing.
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Jury statement
Don’t be scared of monsters! You’ll need a good eye for this game of pushing and shoving. From well-known ingredients, the designers Wolfgang Dirscherl and Manfred Reindl have cooked up a very original dexterity game, whose tactical depth develops slowly. The sophisticated final scoring method demands careful planning of where to place the cute little creatures. Sturdy components, clear rules, attractive artwork and a new gaming experience – everything just works.